How to Make and Assign a Room

Learn how Noble Fates identifies rooms, how to select one, and what beds and furniture affect room types and assignments.

In Noble Fates, a room is an enclosed space with walls, a floor, and a roof. Finish those boundaries first, then select the room to inspect its type and qualifications. The game marks a room's perimeter with a colored rope; click the rope or a point inside the room to open its controls.

Check the room type

After selecting a room, open the room specifications from the control beside Type. The requirements depend on the room's type. For example, a bedroom needs a bed, while an apartment also needs a table and has tier requirements for its size and furniture. Common rooms have their own requirements: a dining room needs a table and enough chairs for its tier, while a work room needs a qualifying work station.

If the room is not recognized as the type you expect, compare its contents and size with the specifications shown in-game. Check that the space is fully enclosed and that the required furniture is inside the room. A stockpile's allowed categories and whether it is included can also affect some room qualifications.

Assign, rent, or designate the room

Select a qualifying bedroom or apartment to assign it to a Noble, make it available for rent, or designate it as a cell. Before assigning a room, check the ownership of beds in the building. A bed already assigned to a Noble or marked for rent can prevent the game from treating the room as an assignable bedroom or apartment. Mark beds as owned by the kingdom when you intend to assign the whole building to one Noble.

Rent is based on room prestige, and the markup can be adjusted after designating the room for rent. If you want to imprison a captured Noble, select a room and mark it as a cell.

Use the live room specification panel whenever you are unsure about a requirement. Room type rules and furniture needs are listed on the Noble Fates room reference.